ProWalker GPU [Perpetual]

£94.32 + VAT [£113.18]

ProWalker GPU. Photorealistic visualisation and camera animation in SketchUp.

ProWalker GPU is a photorealistic visualisation plug-in for SketchUp, which allow users to create high quality still images, fly-through animations, or time-lapse videos from SketchUp models, quickly and easily.

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ProWalker GPU

ProWalker GPU is a photorealistic visualisation plug-in for SketchUp, which allow users to create high quality still images, fly-through animations, or time-lapse videos from SketchUp models, quickly and easily.

ProWalker, design

Pro Walker supports all SU Podium material properties and lights. Bring your scene to life with realistic reflection, refraction, and bump, and illuminate with point lights, spotlights, light emitting materials, and several physical sky and HDRI options.

ProWalker, render

Pro Walker is powered by NVIDIA Iray, a physically-based, progressive pathtracer capable of stunning imagery on par with SU Podium. Harness the power of your GPU to accelerate rendering; make changes and iterate as Pro Walker updates the viewport on the fly.

ProWalker, animate

Pro Walker uses a keyframe based animation workflow to create an animated motion path out of your SketchUp camera views, and then a fast pathtracing engine to render and export video files.

In ProWalker GPU developers have taken the same great visualisation and camera fly-through tools that are in Podium Walker and massively upgraded the render engine by integrating NVIDIA Iray.

This means higher quality rendering

  • Iray Photoreal┬áis a high-performance, unbiased path-tracer that generates photorealistic imagery through physically based light interaction.
  • Iray Interactive uses intelligent approximation algorithms to maximise performance and realism while minimising noise.
  • NVIDIA’s AI-based Denoiser performs predictive noise reduction during the pathtracing process, speeding the process to a final image or frame by four or five times.
ProWalker GPU
ProWalker still visualisation. Modelling by Nat Ellis.