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Twinmotion 2021.1 [Perpetual]

£292.50 + VAT [£351.00]

Twinmotion 2021.1 [Perpetual]. Real-time immersive 3D architectural Visualisation software. Easily produce high-quality images, panoramas, and standard or 360° VR videos in seconds! Version 2021.1 features even more enhancements and functionality.

Available for both Windows and macOS, Twinmotion is compatible with all BIM software, and offers direct one-click synchronisation with ARCHICAD, Revit, SketchUp Pro, RIKCAD, and Rhino, including Grasshopper. Import assets from almost every 3D modelling solution via support for FBX, C4D, and OBJ formats For architecture, construction, urban planning, and landscaping professionals, Twinmotion combines an intuitive icon-driven interface with the power of Unreal Engine.

Twinmotion 2021.1 Real-time immersive 3D architectural Visualisation software.

With Twinmotion, you can transform your BIM or CAD model into a compelling real-time experience faster and more easily than you ever thought possible. Watch the video to find out why Twinmotion is the real-time visualisation solution for your practice.

“Quick, high-quality results, believable scenarios, less time spent on sourcing assets. It feels more like play than work, which frees up creative flow. With less time spent on waiting for results, you get more time for iteration and testing/failing/succeeding.”- Thor Bragason, Visualisation Specialist at EFLA

Unprecedented real-time quality: View and edit your scene in real time at the same high quality as the final rendering. Twinmotion features realistic physically based lighting and shadowing and includes over 600 PBR materials that react to your environment, making it easy to get the look you need.

Easy to learn and use : A simple and intuitive interface makes Twinmotion extremely easy to learn and use, regardless of your project’s size and complexity, or your previous CG experience. Drag and drop lights, materials, and props; change the season, the weather, or even the growth of trees by simply dragging a slider.

One setup, all your media: Create simple images, panoramas, standard and immersive 360° videos, and shareable lightweight interactive presentations in seconds—all from the same Twinmotion scene.

With support for all of the most popular VR headsets, Twinmotion can take you from BIM to VR in seconds.

Works with your data, on your platform: Available for both Windows and macOS, Twinmotion is compatible with all BIM software, and offers direct one-click synchronisation with ARCHICAD, Revit, SketchUp Pro, RIKCAD, and Rhino, including Grasshopper.

Import assets from almost every 3D modelling solution via support for FBX, C4D, and OBJ formats.

Bring your scene to life with smart assets: Twinmotion’s library includes not only static props like furniture and rocks, but you can also breathe life into your scene with ambient sounds, photo-scanned human characters with motion-captured animation, animal characters, and even high-resolution plants that blow in the wind—all just by dragging and dropping!

And more… Set your project’s geographic location, and download a real context from OpenStreetMap. Block out your project in “white-box” mode. Visualise your project’s construction phases. Create a path in as little as two clicks, and fill it with moving vehicles or pedestrians.

Twinmotion 2021.1. Key new features

Bridge to Unreal Engine

Take your visualisations to the next level, with a new plugin for Unreal Engine that enables you to import Twinmotion projects into the Unreal Editor. With this extended pipeline, an architect can communicate preliminary concept ideas—such as visually indicating the type of materials, lighting, context, and other project elements—in Twinmotion, and then pass the project on to a visualisation specialist for further refinement in Unreal Engine, including accurate lighting and material scenarios, higher-quality visualisation outputs, animations, and other advanced behaviours.

Presenter Cloud

Share your projects with any stakeholder anywhere in the world, with Early Access to the new Twinmotion *Presenter Cloud service. With just a basic Windows or macOS desktop computer and a web browser, users can view and interact with a Presenter file running on a high-end GPU in the cloud—making the service ideal for sharing work for review with clients in remote locations, or with colleagues during the current work-from-home climate.

*Note: This feature is being rolled out progressively, and is currently exclusively available to full commercial licensees; developers anticipate making it available to all users in the future.

Megascans in Twinmotion library

The developers have integrated the Quixel Megascans 3D Assets and Surface categories into the Twinmotion asset library for easy browsing and access directly within your Twinmotion projects. 3D Assets include thousands of high-quality objects you can use to populate your scene in categories like buildings, food, industrial, and nature, while the Surfaces offer a vast collection of high-fidelity materials covering everything from bark to bricks, and from marble to metal. Assets are stored on the cloud until downloaded for use, reducing local storage requirements.

Other new features

Datasmith Direct LinkWe’re adding support for Datasmith direct link functionality, which is being developed to support connections between multiple sources and multiple destinations simultaneously. In this release, support has been added for Revit, enabling you to aggregate multiple Revit files representing different stages or aspects of the project—such as landscape plans, urban context, facades, and interiors—with direct link updates; in future releases, you will able to aggregate files from different sources, such as Revit and Rhino, while maintaining direct link functionality with each.

Height maps

Create a better illusion of depth on large surfaces such as brick walls, with the new ability to add a height map to standard materials, in addition to a normal map. The combination of the two maps makes it possible to create a parallax mapping effect, which is a real-time approximation of displacement mapping.

Nonrealistic rendering styles

Quickly and easily switch between different nonrealistic rendering styles—hidden line, hidden line shaded, wood model, metal model, white model (clay render), and default material—in order to focus on particular aspects on the design, such as lighting or form, or to represent a more technical hand-drawn style. The new menu is available both in full-screen mode and in Presenter.

Tint on vegetation

We’ve added the ability to change the overall tint of both the trunk and the leaves of vegetation, making it easier to maintain visual consistency with other elements of the scene.

New trees, humans, and workout furniture assets

We’ve added 140 new assets to the Twinmotion asset library, including 20 new Japanese and American trees, 60 furniture assets for populating gyms and street workout areas, and 60 new ready-posed humans, extending your options for easily contextualizing your projects and bringing them to life.

Lighting enhancements

We’ve made a number of small internal changes to the default and minimum/maximum intensity of various lighting features, including Sun, Moon, Artificial lights, Particles, Vehicle neons, Street lights, and Emissive materials. We’ve also adjusted the Auto-exposure and Bloom settings, and made a smoother transition between day and night.

Phasing in Presenter

It’s now possible to include phasing in Presenter files, enabling you to remotely present different stages of your project’s construction schedule sequentially. Phasing can be played from any camera position.

UI/UX improvements

There are a number of UI/UX enhancements including a new Header Panel that integrates navigation help and a button for direct export of the current project to Presenter Cloud, together with harmonisation of the “eye” menu across the Twinmotion Editor, full-screen mode, and Presenter.

Performance enhancements

Developers have now changed the underlying data structure for geometry, improving overall performance and stability.

Twinmotion is;

Available on Windows and macOS and in 8 languages Intuitive icon-driven interface Simple slider controls and drag-and-drop workflows High-quality library with smart and static assets Direct Link with your favourite CAD software Scalable for any project size Supports 21 file formats including FBX, C4D, and OBJVR ready in one click.

System Requirements

Twinmotion system requirements

Windows

Minimum Specs
OS: Windows 7, 8, 10 64-bit
CPU: Quad-core Intel or AMD, 2.5 GHz or faster
GPU: DirectX11 or DirectX12 compatible graphics card (AMD, Intel or NVidia), 8GB of VRAM
RAM:8GB RAM

Recommended Specs
OS: Windows 10 64-bit
CPU: Quad-core Intel or AMD, 4.5 GHz or faster
GPU: Nvidia RTX 2070 or higher and Radeon RX 5700
RAM: 32GB RAM

MAC

Minimum Specs
OS: Mac OS X 10.13.6 or later
CPU: Intel Core i5 or AMD processor, 2.5 GHz or faster
GPU: 8 GBVRAM
RAM: 8 GB RAM

Recommended Specs
OS: Mac OS X 10.13.6 or later
CPU: Intel Core i7 or AMD processor, 3.2 GHz or faster
GPU: AMD Radeon Vega series card or higher
RAM: 32 GB RAM

* Make sure you have the latest drivers and OS updates installed.

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