Streamlined UI: Updated and streamlined interface for a more intuitive, user-friendly workflow.
Hybrid Rendering: V-Ray GPU running on NVIDIA CUDA can now take full advantage of all available hardware, including GPUs and CPUs.
Faster scene export: With our new optimisations and smart caching, translation and rendering of complex scenes is now up to 4 times faster.
Asset Browser: The new Asset Browser now includes materials and proxy objects, and allows you to select and edit multiple items at once.
Filter maps by linked files: Filter materials from linked projects separately from project materials.
Improved Color Material: The Color Material now includes options for transparency, glossiness and reflections.
Global Material Overrides: Improved user interface with new option to override RPC materials.
V-Ray Proxy objects: ArchVision RPC objects can be used as stand-ins for V-Ray proxy objects in your Revit scene to render high resolution models of trees, cars, people and other entourage.
V-Ray Grass & Fur: Render realistic grass and fur. Infinite Ground Plane: The Infinite Ground Plane includes new global override controls, an improved UI, and is supported in interactive rendering mode.
Design-friendly interface: Quickly balance quality and speed with V-Ray for Revit’s render presets. Work in draft mode for early iterations and switch to high quality for presentations.
Interactive Rendering: Render interactively while you design. Fine-tune lights and materials and see the results right away.
Physically-based Lighting: Accurate options for IES and HDR image-based lighting, as well as support for Revit Sun and Sky.
Adaptive Lights: Fast new lighting algorithm that can cut rendering time by up to 7X in scenes with many lights. Aerial Perspective: Add realistic atmospheric depth with aerial perspective and environment fog.
AutoGen materials: AutoGen materials are now supported in interactive rendering mode.
Improved Settings sharing: A new UI makes it easy to share settings between projects and users, including importing settings by category.
Improved Standalone Material Editor: A new colour picker, and new gradient and colour temperature texture maps have been added to the Standalone Material Editor.
Improved V-Ray Frame Buffer: Copy the entire frame buffer image to the clipboard, including background and colour corrections.
Real-world Cameras: Simulate photographic cameras from Revit’s native camera views.
Physical Materials: Automatically convert Revit materials to V-Ray’s physically-correct format. Fine-tune material properties using the V-Ray Material Editor.
Material Library: Over 500 high-quality architectural materials — compatible with V-Ray for 3ds Max, Rhino and SketchUp. Diagrammatic Materials: Easily make scenes look diagrammatic or like a scale models with material presets such as basswood and foam core.
Section boxes: Render sections easily with full support for Revit’s native section boxes.
Denoiser: Automatically removes artefacts and noise, cutting render times with GPU-accelerated denoising.
Export to V-Ray Standalone: Export a ready-to-render scene from Revit to V-Ray Standalone.
V-Ray Frame Buffer: Fine-tune your render’s colour, exposure, and more directly in V-Ray’s frame buffer.
Material ID Render Element: Mask individual objects for easier compositing in Photoshop or your favourite image editor.
Virtual reality: Verify designs at 1:1 scale in popular VR headsets like Google Cardboard, Samsung Gear VR, Oculus Rift and HTC Vive.
V-Ray Swarm: Web-based distributed rendering to speed up rendering by using the power of all available desktops and render nodes